AYMEN SELMI

AYMEN SELMI

AYMEN SELMI

Freelancer Modeler & Texture artist, former Webdesigner « in my other life », former Fx TD at Unik, former Technical Director at WMG, loves video games, metal, and dark coffee.

Talk: Understanding PBR material, maps, and tools. In this talk, I’m not going to show you how you create materials from scratches but what you should think about procedural workflow for games or production. Get the job done with the tool and time you have.